LIGHT HEAL  
The spell cures small wounds and injurys. Health is increased by 1-8 points. Requirement: NOVICE
Mana cost: 4

BLESS     
The spell conjurs the bless of the gods! Fighting spirit and dexterity are increased. The chance to hit
is for 2 minutes increased by 20 percent. Requirement: NOVICE
Mana cost: 8

RECOVERY
This spell heals any poisoning by spiders or snakes and restores 10 points of health.
Requirement: ADEPT
Mana cost: 8

HEAL
The spell heals severe injuries. Health is increased by 3-24 points. Requirement: ADEPT
Mana cost: 8

ARMOR
This spell summons a magic armor which is usable against all physical damage. Armor value is
increased for 2 minutes by 25. Requirement: ADEPT
Mana cost: 8

AURA
A protective spell against all magical damage by fire coldness or lightning. The particular resistences
are increased by 20 percent for 2 minutes. Requirement: MAGE
Mana cost: 8

TELEPORT
Teleports the caster to any desired activated rune stone in the world. Requirement: MAGE
Mana cost: 16

GREAT HEAL
This spell cures even deadly injuries and restores 9-72 points. Requirement: MAGE
Mana cost: 16

OPEN DOORS
This mighty spell opens all locked doors within an perimeter of 10 meters. Requirement: ARCHMAGE
Mana cost: 16

SPHERE
A mighty protective spell against all magical damage by fire coldness or lightning. The resistences are
increased by 50 percent for 2 minutes. Requirement: ARCHMAGE
Mana cost: 16

SPARK
A ligtning missile which does 1-8 points of lightning damage. Requirement: NOVICE
Mana cost: 1

STRENGTH
This spell makes you stronger. All phyiscal damage is increased by 3 points for 2 minutes.
Requirement: NOVICE
Mana cost: 8

FLAME
A magic flame missile which inflicts 2-12 points of fire damage. Requirement: ADEPT
Mana cost: 1

ICEBOLT
Hurls an ice ball which does 2-16 points of coldness damage. Requirement: ADEPT
Mana cost: 1

WITCHCRAFT
Curses all enemies within a perimeter of 7 meters. Their chances to hit you  are decreased by 25 percent
for 2 minutes. Requirement: ADEPT
Mana cost: 12

LIGHTNING
A mighty lightning bolt which pierces all enemies on its way inflicting 8-64 points of lightning damage.
Requirement: MAGE
Mana cost: 4

FIREBALL
A flame missile which explodes after hitting an solid obstacle, inflicting 6-48 points of fire damage within an perimeter of 3 meters. The spellcaster takes no damage. Requirement: MAGE
Mana cost: 4

ICE RAIN
Causes a deadly ice rain which does within an perimeter of 4 meters 12-96 points of coldness damage to everyone except the spellcaster. Requirement: MAGE
Mana cost: 8

THUNDERBOLTS
Lightning bolts who multiplies after hitting a solid obstacle. Each bolt inflicts 8-64 of lightning damage to everyone like a regular lightning bolt. The spellcaster is not harmed.
Requirement: ARCHMAGE
Mana cost: 8

METEOR SHOWER
Numerous meteors impact on the target area 10 meters in diameter. Each one inflicts 100 points of fire damage to everyone including the spellcaster himself! Requirement: ARCHMAGE
Mana cost: 12 

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